01 October 2024

A Very, Very Strange Welsh Affair....

"Wales is a country far, far away, of which we know little...."

Well. After this peculiar encounter, I think we can safely say that we know even less!

Apparently, two enigmatic Anglo-Norman-Welsh brothers (or were they even brothers?), clashed with their respective retinues. In a bizarre, and very strange, set of events, various descriptions of peculiar Welshmen waved spears and fired arrows at one another (or did they?). This encounter took place in a very odd and curious glade in the middle of some unusual Welsh forested hills (or did it?).

Either way, no one really knows or remembers what happened in this strange affray, other than possibly one of the Welsh (or was he English?) brothers was slain (or was he?). At that point, the rather odd assortment of strange Welshmen (or were they English?) gently faded back into the deep, dark undergrown of the Welsh forest, never to be seen again, only to remain shrouded in enigma, mystery and overall strangeness.

Anyway, if you are confused and perplexed, then welcome to Wales.












29 September 2024

Adeptus Mechanicus Vs Death Guard

Probably the most grimdark, 'out-there', '40K-ish' Warhammer 40,000 armies faced off against each other. 1,000 points on a 4' x 4' table.

This was more enjoyable and manageable than the 2,000 point slogging matches of old.

More importantly, they look cool and were fun to paint!




















11 September 2024

Speed Play Napoleonics - Wagram (part)

In this interesting scenario, the French had to assault the Austrians, who were lying in wait on the far side of a hill. The French managed to carry the day by aggressively thrusting at the Austrian artillery line. Their momentum took them into the Austrian columns, which mostly broke on contact.












23 August 2024

Necromunda Skirmish

One of the club members painted up a couple of gangs for 'Necromunda', as well as scratch building some excellent grim dark terrain pieces. We played through a somewhat simplified version of the rules just to get started with it and found it to be a lot of fun.



























15 August 2024

Mutant Zone Wars II

Having now painted the character figures, we fought the next post-apocalyptic scenario/mission in the rule book. This was a bit of a lop-sided affair. The GenLab tribe (animal-human mutation experiments 'gone wrong') had a disastrous second turn, with two of their gang members being knocked out in quick succession. The Mechatron Hive (displaced and confused robots following the apocalypse) won handsomely by securing and holding most of the objectives.

So far we have had lots of fun with this game. It has some interesting game mechanics, great characters and miniatures and outrageously random events. The scenarios also seem well balanced.