Showing posts with label Mutant Zone Wars. Show all posts
Showing posts with label Mutant Zone Wars. Show all posts

15 August 2024

Mutant Zone Wars II

Having now painted the character figures, we fought the next post-apocalyptic scenario/mission in the rule book. This was a bit of a lop-sided affair. The GenLab tribe (animal-human mutation experiments 'gone wrong') had a disastrous second turn, with two of their gang members being knocked out in quick succession. The Mechatron Hive (displaced and confused robots following the apocalypse) won handsomely by securing and holding most of the objectives.

So far we have had lots of fun with this game. It has some interesting game mechanics, great characters and miniatures and outrageously random events. The scenarios also seem well balanced.













08 August 2024

Mutant Zone Wars

Somewhat of a departure form our normal wargames, but here is an initial run through the post apocalyptic skirmish game 'Mutant Zone Wars', that has been based off the popular RPG, 'Mutant: Year Zero'.

In this game you command a small team of mutant scavengers, of various description, that must search for artefacts, kill other scavengers whilst avoid being killed themselves by other mutants or dangers lurking in the Zone.

This was much more fun than expected! The game play is heavily dependent on cards, which actually works very well. The figures come in the box with a degree of a 'dry brush' shaded look from the manufacturing practice, which is interesting. We will, at some point, get round to painting the miniatures, which will add to the feel of the game and setting.