Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts

29 April 2023

40K Boarding Actions

A giant abandoned space hulk is fought over by roaming bands of scavenging bands of Dark Eldar and renegade teams of Space Marines.

40K Boarding Actions








40K Boarding Actions


24 September 2022

More BattleTech Alpha Strike - Futuristic Condottiere

A brutal clash of Mercenary Mech Mechanical Muscle, styling themselves on the Italian Condotta era.

The latest mercenary troop, the 'Green Marines', make a devastating debut, defeating all that came before them.


Battletech Alpha Strike Wargame












03 August 2021

Battletech - Alpha Strike

I doubt very much that wars in 1,000 year's time war will be fought by giant prowling robots, but who cares? - Battletech is first and foremost a lot of fun.

We were using the streamlined, simplified 'Alpha Strike' version of the rules. The original Battletech is really quite complex and in-depth, whereas 'Alpha Strike' simplifies the game play, statistics and damage mechanisms. It also allows for aircraft and infantry, although we like to stick to the 'Battle 'Mechs' (giant war robots). It is also a really nice rule book with lost of scenario ideas and great visuals.

On this futuristic city battlefield, some incredibly powerful 'mechs' went head-to-head in what became a giant sci-fi slug-fest. In the end, the battlefield was covered in vast piles of steaming, exploding, burning, KO'd mechs.














13 July 2021

Stargrave - Second Game in the Ravaged Galaxy

In this episode, the 'Palanite Enforcers' (forces of 'lawlessness and disorder', more like) took on the gun-slinging, high-rolling 'Orlock Gang' in a hell for leather, smash and grab of some loot, which had been deposited around this God forsaken industrial complex, located on some frontier planet in a distant galaxy, far, far away.....











29 June 2021

Stargrave - First Game in the 'Ravaged Galaxy'

This was our first attempt at playing 'Stargrave' - sci fi skirmish rules. It was set on some bleak, dark, post industrial futuristic world in which both gangs of intergalactic renegades had to collect loot, kill the opposition and avoid being killed.

The rules worked very well. The game mechanics are straightforward and we churned through the turns more quickly as we progressed, as we got used to the sequence. They are fun rules that enable you to develop an ongoing narrative which, in our game, included extreme cowardice, falling off buildings and extensive use of a flame-thrower!

The figures are from the excellent Games Workshop 'Necromunda' range, which can be used effectively for Stargrave. The terrain is also heavily influenced by the Necromunda setting, although it comprises of inexpensive MDP sci fi terrain and homemade pieces.