26 August 2021

Some Images from Recent Club Games

 Some Medieval slash and gore using Osprey's 'Lion Rampant' Rules:




Some 15mm ACW action using Fire & Fury Second Edition:








12 August 2021

1859 Second War of Italian Independence

A really interesting club night encounter between the French and Austrians in Italy during the war of 1959. One of the most colourful periods in military history. The Austrians, as always, look smart. The French, well they just look classy.











ACW - A club night game

A club night game. This was our first trial of Fire & Fury Second Edition. The second edition tidies up some of the quirks of the classic first edition, and includes more sophisticated sections on morale and weapons, without losing the character of the original rules. Highly recommended!









More Battletech Madness

Another brutal encounter between two forces set in 3500AD. The highlight was witnessing 'Dire Wolf' deliver 9 points of damage to 'Battlemaster' whilst simultaneously overheating and breaking down.








03 August 2021

Battletech - Alpha Strike

I doubt very much that wars in 1,000 year's time war will be fought by giant prowling robots, but who cares? - Battletech is first and foremost a lot of fun.

We were using the streamlined, simplified 'Alpha Strike' version of the rules. The original Battletech is really quite complex and in-depth, whereas 'Alpha Strike' simplifies the game play, statistics and damage mechanisms. It also allows for aircraft and infantry, although we like to stick to the 'Battle 'Mechs' (giant war robots). It is also a really nice rule book with lost of scenario ideas and great visuals.

On this futuristic city battlefield, some incredibly powerful 'mechs' went head-to-head in what became a giant sci-fi slug-fest. In the end, the battlefield was covered in vast piles of steaming, exploding, burning, KO'd mechs.














French & Indian Wars

Two games were hosted at this week's club night, the first of which being a French & Indian Wars game, using the Second Edition of the 'Muskets & Tomahawks' Rules.

This was the first game with the updated edition of M&T, and feedback from the players was they were quite impressed with the set and that the game started to flow nicely after they had got used to the sequence following the first couple of turns.

The Second Edition is also designed to cover skirmish games set in conflicts right throughout the Black powder period. That means they could come in handy for a number of other periods and might suit the Maori Wars well.